I wrote this on train in a hour, so, don't blame me on grammatical or informational faults lol
How can Matrix be achieved
I truly believe that the final fantasy of all computer game designers is to achieve "Matrix", a total reality mimetic virtual environment.
But the fact is, in half a century, it can hardly be done.
Let us elaborate the technical requirement of Matrix.
1. Perfectness of 3D graphic appearance
Gotta admit that in the last two decades, performance of 3D graphic has improved astonishing. The comparison can be easily done when you compare NFS (Need for Speed) with NFS 14. No one can imagine such a promotion in such a short period. Maybe players who are always chasing for new games are not stunned. It is anyhow the greatest technical leap in human history.
I believe an almost perfect virtual reality can be achieved in 10 years. Take a look on Dirt 3 (which will be published in March), the car model, the trail, the smoke are almost real. Color is a bit different, lighting is not perfect (comparing to the reality), but you almost feel like you are riding a real rally car with 1600x1200 resolution.
2. Input graphic signal into human brain
The second step of Matrix. I am neither a doctor nor a scientist. But it seems to be quite a scientific defiantness when I take a search of "electronic signal, input, brain, image" on Google.
Yeah, I found this.
http://computer.howstuffworks.com/brain-computer-interface.htm/printable
But graphic signal is just the first step. In Matrix, you can smell, you can feel. How can the program emit the smell of perfume by stimulating some spots in our brain, it is the question.
3. Reading signal from brain
The last step of Matrix is to read those micro-electronic signals among the nerves in our brain. When we walk, cerebral cortex (where all thinking happens) emit a signal to our leg. The simple way is to intercept the right signal. Prosthetics shows the possibility. But before we can distinguish every signal in our brain, envision is still envision.
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